Best paratrooper template hoi4.

Almost useless if you play normally, and game-breaking bug if you know what to do. UK and France could be beaten in 10 days by 12 paratroopers and 2 transport planes. You doesn't even need air superiority, just drop them on victory points, that's it. [deleted] • 3 yr. ago.

Best paratrooper template hoi4. Things To Know About Best paratrooper template hoi4.

Aug 1, 2020 · Referring to u/Emzation's post on r/hoi4 concerning the findings on new combat width meta, it concludes the templates with combat width lower than 12 and higher than 40 are impractical. It proves combat widths of 14, 15, and 18 are fitting for small, front-line divisions. Or at least force the enemy to redeploy units to deal with them, in addition to the supply implications. Their strategic goal is to cut off supply to the enemy frontlines and allow your main army to assault and breakthrough. Another …Japan is good for both options. Civil war, basically just send volunteers and have them attack aggressively. Make the 14-4 template and convert the volunteers to that, keep attacking until you have to go to war with China. In the meantime, make the 20 width template and set up your armies at home.The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...Then put some early research into tanks and motarized. Put like 1-2 factories on motarized and 2-3 on light tanks. Then as you keep getting more tanks and trucks, keep using army experience to add more to that tank template until it’s 40 width and 10-10 or 15-5 (tanks-trucks). This is a very versatile strategy that gives the maximum amount of ...

Build both dedicated fighters and dedicated CAS. If you don't have AT guns just fill it up with bomb locks, if you have yellow air you can add armor. Side track but when you have a CAS wing then years later you upgrade the design to do another mission such as CAS/Fighter. Considering Paratroopers drop with zero org and are out of supply straight away ... you really do want to pick carefully what to add or else you just piss manpower down the drain. The less supply they eat and the quicker their org regain, the longer you have to be able to breakthrough and reach them before they fold. #3.AC is the best recon company (gives highest bonus) and only one or two mils can supply all of your mountain and tank divisions. I wouldn't use them for normal infantry. 3 artylery regiments are fine because division has still enough of infantry regiments to have good org and those arties add a lot of soft attack and that is very important for ...

Here is exactly how you can prepare and use the Paratroopers to launch an aerial invasion in HOI4: Click on the army with Paratroopers. In the missions tab, click the parachute icon to choose the beginning and landing points for the Paratroop Order. To begin carrying out the plan, press the green arrow hanging above the general of the army’s ...

First, heavy tanks take even larger terrain penalties so yes they're getting shafted by being in the jungle. Second, the supply consumption is way past capacity, build infrastructure or pull out troops. You're taking attrition on your very expensive heavy tank equipment. Third, related to the second, you're only at 72% equipment with 0 support ... Referring to u/Emzation's post on r/hoi4 concerning the findings on new combat width meta, it concludes the templates with combat width lower than 12 and higher than 40 are impractical. It proves combat widths of 14, 15, and 18 are fitting for small, front-line divisions.Or at least force the enemy to redeploy units to deal with them, in addition to the supply implications. Their strategic goal is to cut off supply to the enemy frontlines and allow your main army to assault and breakthrough. Another …please tell me your thoughts about these 3 designs and what i should improve. 1 / 3. tank template. 236. 85. r/hoi4. Join.Designing your own flyer can be a daunting task, especially if you don’t have any design experience. However, thanks to the internet, there are now various free templates and resources available that can help you create stunning flyers on y...

They were at least good by any imagineable standard. If you research and produce the right items in sufficient numbers - as well as decide wisely which units in what number you use at a given spot, you will off course fare much better than Italy did in ww2. Using templates of 30 or 40w always makes you superior to the AI.

2 days ago · Extra HOI4 console commands. teleport [province ID] – Teleport all selected units to the target province. tag [country tag] – Change the country you’re playing as. Allowtraits – Lets you freely assign traits to Generals and Admirals. add_equipment [amount] [name] – Add a specified amount of a selected equipment type to your national ...

General Strategy for Luxembourg in HOI4. Luxembourg has the worst possible start in all of HOI4: 0 Divisions. 1 Military Factory. 3 Civilian Factories. 4k Manpower. 92% Democratic Popularity. With absolutely no Manpower and Divisions, the biggest challenge for Luxembourg is making an army. Since you also have almost no Mil …All the people sitting on Rocket Artillery don't realize how ridiculously cost-effective it is for Infantry divisions: but ONLY the non-motorized version. Replace the tank recon with Light Armored Recon if you have Armored Car techs. Otherwise, Medium Flame Tanks. Otherwise Support Anti-Air/Anti-Tank. Ditch the Signal Company.Apr 2, 2018 · Best nation, doctrines, and div build for paratroopers? Fewrfreyut. Apr 2, 2018. Jump to latest Follow Reply. Looking for ideas for how to build the best airborne divisions. So far i think Communist China might be the best nation (with regard to national spirits/focuses) for paratroops, since they can get the german planning bonus spirit, the ... Motorized infantry is a somewhat harder and much faster version of infantry, but is more expensive and less reliable. It represents infantry outfitted with "soft-skinned—unarmored or lightly armored—vehicles (Jeeps, trucks, etc.). It provides infantry with more strategic (deploying to the area of operations, though state infrastructure is ...- Battlefield support is arguably the best doctrine in single player due to the large bonuses it gives to CAS damage. - Operational Integrity: Grants various bonuses to various air missions. Grants stats like agility and air detection, improving the K/D of your fighters. The best doctrine for shooting down enemy fighters.10. Mech Drivers. Beasts of the East. Speaking of Armor, if the previous build doesn’t have enough of it for you, then this combination of tank and mechanized can satisfy that desire. The template above boasts not only 40.2 armor but 6.8-speed thanks to its mix of heavy and medium tanks and mechanized.

For example, pre NSB, 14-4 was a good choice for both marines and mountaineers, despite its obsolescence as an infantry template. I used 14 mountaineers, 4 heavy SPG. While this template is out of date in NSB, the design philosophy still applies. That means, to match 25 width you may want something like 8 mountaineers, 3 heavy SPG. You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.A division templates that is cheap, fast, reliable and deadly. uses a '36 chasis, speed 12 Km/h, 95% reliability and good punch and breakthrough.Hoi4 - The U...my favorite mechanized division template to use is: 6 mech. 2 motorized rocket artillery (not mobile support artillery, the ACTUAL motorized rocket artillery, which is researched on the same tab as mechanized) 1 medium or modern tank variant with enough speed boosts to keep with the mechs. engineer (for the occasional entrenchment and river ...

Sep 4, 2023 · The Spammer. The most common Paratrooper template in HOI4 is designed to create chaos. Due to the limited Special Forces capacity, players can only create a few Paratrooper battalions. However, by making small 2-width divisions with no support companies, players can spam numerous units and deploy them anywhere behind enemy lines.

In this article, we’ll go through some of the best paratrooper templates to use, though it should be noted that airdropping units without air superiority can result in equipment and manpower being lost before the troops even land. 1. The Standard Airborne Division. Why this Template is Great: Strong HP thanks to the … See moreThe 2nd cost is the maintenance cost. Over time your garrison will take damage due to resistance activity. The damage taken is reduced by hardness, so a cavalry division will take more loss than an armored one. Hardness: Cavalry: 0%. Armored car: 65%. Light tank: 80%. Medium tank: 90%. Heavy tank: 95%.Feb 10, 2022 · You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template. The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...Apr 2, 2018 · Best nation, doctrines, and div build for paratroopers? Fewrfreyut. Apr 2, 2018. Jump to latest Follow Reply. Looking for ideas for how to build the best airborne divisions. So far i think Communist China might be the best nation (with regard to national spirits/focuses) for paratroops, since they can get the german planning bonus spirit, the ... Build them beefy and they become a part of your infantry hordes. My paratroopers see frontline action, perform just as good as regular infantry, and they can also paradrop when needed. Yours are standing around most of the game, and when you finally use them, half of them die.

Build them beefy and they become a part of your infantry hordes. My paratroopers see frontline action, perform just as good as regular infantry, and they can also paradrop when needed. Yours are standing around most of the game, and when you finally use them, half of them die.

Expose their reinforcements, destroying their lines! Even if you run SF dispersed for this, you're only losing 0.3 org by running engineer support company. This is the rare division where dispersed support gives a slightly larger benefit to soft attack. But only slightly (675 vs 694 base soft attack on '42 tech).

please tell me your thoughts about these 3 designs and what i should improve. 1 / 3. tank template. 236. 85. r/hoi4. Join.Defensive 18w: 9 infantry. Attacking 44w: 16/4 infantry/arty. Space marines 44w: 15/4/1 infantry/arty/brick tank. Support (if you can afford it): engineers, arty, AA, logistics, medium flame tank. In that order. Remember that it is always better to use tanks to attack than infantry based battalions. Melfiodas • 7 mo. ago.Keep your paratroopers low on supply cost and use and make sure its mostly infantry. They aren’t a frontline army, just use them to cut off supply and capture towns in order to let the front catch up or create a temporary encirclement. Infantry do that best without needing more than just some support divisions of artiIt sits on third place far behind 19 width but closer to 23 width. It receives less penalty than 23 width units but deals less damage but it's still good so even if your a major you should change to 18 width first it's basically a good step towards making 23 and 19 width divisions. Finally for pure tank units since they're mainly supposed to be ...You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.Today im doing a video on hoi4 no step back showing the best divisions templates for the game! currently with so many changes to combat width with hearts of...Actually the limit is on the number of special forces batallions, not divisions. If the cap is 24 for your army, then you can make 3 divisions with 8 batalions of SF, or 4 divisions of 6 batalions, or 2*12, etc. For this reason, templates of infantry including special forces (like 1 or 2 marines in each infantry division) is a bad idea, because ...Jul 16, 2020 · So far, we have focused entirely on your paratroopers. However, one of the best strategies in HOI4 is to coordinate your paratroopers with any existing forces on the ground. For example, you can place your forces on the border of a country you intend to attack. The enemy will respond by sending their forces to the border to oppose your troops. Sep 4, 2023 · The Spammer The most common Paratrooper template in HOI4 is the one that is meant to cause chaos that not even the player can understand. Due to the low Special Forces limit, players can’t make a lot of Paratrooper battalions.

The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates Joe Robinson Published: Dec 2, 2021A division templates that is cheap, fast, reliable and deadly. uses a '36 chasis, speed 12 Km/h, 95% reliability and good punch and breakthrough.Hoi4 - The U...It should provide a good disruption, and if you get lucky, may secure you a beachhead to start landing more troops. 8. superzappie • 5 yr. ago. But why would you advise 6 width or 4 width. For your goals you listed, 1 battalion is enough. If paratroopers have to defend, they will die no matter if you used 1, 2 or 3 battalions. 2.a tank So gliders with Tetrarch or M22 Locust tanks. artillery US did that with the M116 75mm Pack Howitzer: "An airborne division, according to the organization of February 1944, had three 75 mm howitzer battalions – two glider field artillery battalions (two six-gun batteries each) and one parachute field artillery battalion (three four-gun batteries), in total 36 pieces per division.Instagram:https://instagram. nj ts backpagepocket juice slim pro 20000mahlewis structure sbr2fox6now weather This page was last edited on 30 January 2017, at 10:14. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Hearts of Iron 4 Wiki; Mobile viewThe 2nd cost is the maintenance cost. Over time your garrison will take damage due to resistance activity. The damage taken is reduced by hardness, so a cavalry division will take more loss than an armored one. Hardness: Cavalry: 0%. Armored car: 65%. Light tank: 80%. Medium tank: 90%. Heavy tank: 95%. boardwalk honda carsplaces 1 hour and 30 minutes away from me Division Template. By ASSPIRE. This is guide is a collection of basic and advanced templates. The first section called "Basic Templates" includes all kind of regular templates which will work perfectly in every situation, even tho they are basic. The second section called "Advanced Templates" has several templates which are good only in …Aug 1, 2020 · Referring to u/Emzation's post on r/hoi4 concerning the findings on new combat width meta, it concludes the templates with combat width lower than 12 and higher than 40 are impractical. It proves combat widths of 14, 15, and 18 are fitting for small, front-line divisions. mama's pizza new bloomfield pa Special Features. Self Sealing Fuel Tanks, Radio Navigation II, Air-Ground Radar II, Bomb Sights I, 2 Armor Plates. Keep in mind that these designs can still be modified to suit your individual needs, like adding more range or reducing fuel costs. These plane designs should help you control the skies from the beginning of your campaign to …Aug 3, 2016 · I like to go with 3x3 paras with engies and hospital. #1. glythe Aug 3, 2016 @ 10:28am. Make them width 10 or 20 so they get into combat easier. Always make your units into 10/20 combat width. Engineer/Recon are a must. #2. rob.dee Aug 4, 2016 @ 11:33am. Originally posted by glythe: It's very easy to isolate 2 20-width paras on supply depots. It's a lot harder to isolate 2 10-width paras on supply depots, with 10 2-width paras surrounding them, creating a sort of defense in tile-depth. With the way all the various combat mechanics interreact in Hoi4, all of these smaller units buffed with entrenchment, support companies ...