Best marine division template hoi4.

Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.

Best marine division template hoi4. Things To Know About Best marine division template hoi4.

Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are …Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.A good template 40 width is 14 infantry, 4 line artillery with support artillery, engineers, recon, signal, and logistics. They have enough soft attack to break 20 width infantry and enough org to fight a long battle. They will push the enemy back slowly, at the speed of infantry walking. Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery...

Use the single battalion template and produce a lot of them, 101 at a time. Deploy as soon as they hit 20% trained, you want about 300 totally green divisions. Convert these divisions to your 50 width training division. Then convert 26 of them to marines and put them in a separate army.Coastal Division (I have 40 to defend all the ports): 6 inf + support art + eng Infantry division: 8 inf + 1 art + 1 AT + Support (art, eng, hos, recon) exactly like someone else proposed above, I agree here Mountaineer: 9 mnt + 3 art + Support (recon, at, aa, eng, hos) -> Just check wikipedia, Italian mountaineer divisions had like 17k manpower

Good divisions have combat widths of 10, 15, 21, 24, 27, 30 or 45. For beginners, I think an infantry template of 9 infantry and 1 artillery is easiest to manage production for. This will give you 21 combat width. You also need support companies. Ideally, add Support artillery and engineers first.21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I'm here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.

R5: I didn't feel like my previous work for the USA was good enough, so this time I researched even more and made the division templates and the division count historical for roleplaying.. Keep in mind that it's not 100%, since a static picture like this doesn't count into armies switching theaters and generals, but this is as close I can get to historical …2 Feb 2021 ... A great marine division for securing anything that touches the water. Recommended you only use marines to attack beaches, with a follow up of ...Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap.1,897 ratings Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost A collection of all division templates and tank & aircraft designs for any minor and major nation. This guide is singleplayer oriented and for causal non-cheesy gameplay. 24 26 113 6 5 7 5 8 6 6 3 4 2 2 2 Award Favorite Share

May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ...

hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ...

MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ...If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago. May 17, 2019 · Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. this shows every template you need as germany for multiplayer or single... Japan is good for both options. Civil war, basically just send volunteers and have them attack aggressively. Make the 14-4 template and convert the volunteers to that, keep attacking until you have to go to war with China. In the meantime, make the 20 width template and set up your armies at home.Dec 23, 2022 · The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4 2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...You can do the same with Marines as well. 3) If you are running short of tanks (it takes a while to ramp up Italian industry) , you can easily edit you 8/1/1 template and create a few 5/3/1 artillery divisions for some extra breakthrough and soft attack punch.

The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ... Template for a good marine division without man the guns (HOI4) Hey guys, can someone suggest me a good marine division for naval invasions? I am currently trying …The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance. BlackICE overhauls the equipment system, tech trees, national focus trees, government, and combat from vanilla Hearts of Iron IV. The result is a game with different dynamics (and hopefully much more historical immersion and realism) than vanilla HOI4. For players transitioning from vanilla to BICE, the following highlights are useful to keep ...So essentially you need at least 3 or 4 templates as any nation, these are your offensive unit, the frontline unit, garrisons for occupation and port garrison/cheap meatshield. Each requires different stats. The offensive template should have high soft attack, decent breakthrough and generally it should be your largest unit with combat width ...

Hoi4 Marine Template. Hoi4 best tank template. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command.

Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. A collection of all division templates and tank & …Do you templates need to bring Manpower low, but IC heavy division such as artillery or armour. Enemy: I think is the most important factor to consider. Do you think you enemy would have heavily invested in their marines, will they have a strong air force, will they have a stronger navy, will they be mainly fielding infantry, or armour...Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap.Unless you're using the console you'll need to build on the existing template over time. 7/2 and 14/4 are great goals. Until then though concentrate on adding good support to your large infantry divisions. Once you have artillery production up you can turn infantry into artillery and subtract or add battalions as required.Dec 29, 2022 · 10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ... I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ...The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2.5 to 433.333 for 2.5) Improving the MP with research would boost this more, but research time is quite precious for such things.

Small divisions are best for garrisons, lets you make more garrison divisions for the same manpower/equipment, and thus cover more ground. And since garrison order armies can be 72 divisions, you don't really need to worry about making too many. Just throw a rank 1 no trait general on them or something.

More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ...

Amphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure.However, that division still can’t attack effectively (no breakthrough, weak overall attack), so you’ll have to use it defensively. At that point, you’re better served by 9-1 (infantry-HTD) with eng, supp AA, which is a strong defending unit. But it’s quite expensive. In either case, MP groups often ban these space marine templates.Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.Hearts of Iron 4 (HOI4) – Best Marine Templates October 10, 2023 GamingHybrid Guides Best Marine Division Templates in Hearts of Iron 4 When …Imo space marines work better defensively using a TD than offensively using a tank. So that would change a 9-1 to an 8-1-1, with eng, maybe supp arty, supp AA. This creates a div with decent org, good hp and defense, good armor and piercing, and decent attack for a defending div. In SP it ought to be piercing enemies consistently, and only ...15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game.Best for light tanks. 6-4 light tank-motorized, support engineer, recon, arty, signal. 40 width medium tanks. A lot of ways to go with this. General purpose, 13-7 MT-mech support engineer, recon, signal, maintenance. Can fight infantry or poorly designed heavy tanks. Doesn't match equal tech HTs.The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ..."Definitely Not a Space Marine" Template 4.2: The 40 width 10/10 "Space Marine, but Legal" division. This is how you delete a D-day wall, and live to tell the tale. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains ... Jun 27, 2020 · What are the best or the most common division templates? (2020) Probably one of the most asked questions in the entire game. As far as I can tell, the most common divisions are: - 20 width 7/2 divisions - 20 width 6/2/1 divisions with a light tank - 40 width 14/4 divisions - 40 width 13/4/2 divisions with... The marine division above have a High Breaktrough and still keep 35% bonus. (So it will take a 15% penalty). Light tanks give less penalty and a good punch while making any coast defense without AT to regret not bringing a AA or AT themselves.

You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...As for marine templates. 40-42 width marines are better than 20 width because 40-42w divs will break coastal guards faster and hold easier when they land because of their bigger stats. Marines are the breakthough infantry division of water and should be made accordingly. So I'll make a 15/4, they are expensive but incredibly strong.The design abuses very unintuitive way of how game calculates armor and piercing value for divisions. The armor is calculated as 0.3 Highest + 0.7 Average armor. Piercing is 0.4 highest + 0.6 average. This means that adding one division of heavy TD adds almost the same amount of armor and piercing in 40 width division as for 20 width.Instagram:https://instagram. industrial blast furnace tech rebornrule 34 aladinford explorer on craigsliststfc speed crew The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...For support companies you can keep AA, add recon, engineer, signal, and artillery. They do better in offense than 20 widths because of the way the math in the game works. You can also build 40 combat tank divisions. 15 tanks with 5 motorized is the standard but you can change that with spaa and spart and td. oriely auto parts.comtodd mcshay top 100 The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ...Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ... kennesaw state university owl express login Sir this division is what happens when you try to division a division that is a Bad division. Nope, this was legitimately a template ISP used. You can see in in the video I linked, at around the 7:40 mark. I wouldn't think it's aggressively bad. I never use amtracs, so I don't know their stats.Sir this division is what happens when you try to division a division that is a Bad division. Nope, this was legitimately a template ISP used. You can see in in the video I linked, at around the 7:40 mark. I wouldn't think it's aggressively bad. I never use amtracs, so I don't know their stats.Good divisions have combat widths of 10, 15, 21, 24, 27, 30 or 45. For beginners, I think an infantry template of 9 infantry and 1 artillery is easiest to manage production for. This will give you 21 combat width. You also need support companies. Ideally, add Support artillery and engineers first.